BLACKOUT_CREW SMALL SCALE ROADMAP

We currently have begun the serious design work in the first few parts of the actual game. This means reworking movement, design combat, and fresh new character designs. We have worked incredibly hard to get here and will soon be officially announcing the game to the public.

BLACKOUT_CREW UPDATES

This week we have added a couple new textures and assets to the game to make it feel slightly more polished, despite many of these things still needing adjustment.

Luke Kessler

Introduction Wus good, My name is Luke and I am a skater and an indie game dev, I also play plenty of games myself. I have working on the action-adventure/parkour game “Blackout Crew” for about 6 months now. Development (above) A textured building asset from my Blackout Crew’s first level I have been making a …